Start Visual Studio and select: File / New / Project. Either way, the project directory must contain the "controllers" and "worlds" subdirectories. Note that the resulting ".exe" file must be launched by Webots it cannot be run from Visual Studio.Ĭopy a Webots project from Webots distribution to your "Documents" folder, or create an empty project directory using Webots menu: Wizard / New Project Directory. The following procedure (Visual Studio 2008 Express) explains how to create a Visual Studio project for a Webots controller. The "Controller.lib" files is needed to link with the "Controller.dll" file that must be used by the controller in order to communicate with Webots. It is also necessary to configure the linker to use the "Controller.lib" import library from Webots distribution. When creating a Webots controller with Visual Studio, it is necessary to specify the path to Webots ".h" and/or ".hpp" files. This wizard creates a Visual Studio project for your robot controller, so that you don't need to configure it manually as described in the next section. menu after you choose the C or C++ language on Windows. Since Webots R2018b, a Visual Studio option is offered in the Wizards / New Robot Controller. In principle any C or C++ controller from the Webots distribution can be turned into a Visual Studio project. The C++ API is composed of ".hpp" files that contain C++ classes and methods that can be used in C++ controllers only. The C API is composed of ".h" files that contains flat C functions that can be used in C or C++ controllers. The developer must choose one of these two APIs as they cannot be used together in controller code. Visual Studio can be used to develop controllers using Webots C or C++ API. On Windows, Visual Studio is a possible alternative to using Webots built-in Makefile and gcc (MinGW) compiler. Microsoft Visual Studio is an integrated development environment (IDE) for C/C++ available on the Windows platform. Using Visual Studio with Webots Introduction
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